XNA is a cross-platform framework originally from Microsoft that facilitates game development with .NET.
I don't quite understand what makes matrix multiplication in C#/.NET (and even Java) so slow. Take a look at …
c# .net performance xna matrix-multiplicationI'm working on a simple demo for collision detection, which contains only a bunch of objects bouncing around in the …
c# optimization xnaI don't see an answer to this question here on SO which makes me afraid that it's incredibly simple and …
database xnaI think I've configured Box2d to have some sort of maximum velocity for any body, but I'm not sure. …
c# xna box2dI often see the words 'vector' and 'vertex' (plural 'vertices') being used in 3D programming contexts. From what I can …
3d xna vector-graphics vertexI've been trying load a texture in MonoGame using Xamarin Studio. My code is set up as below : #region Using …
c# xna monogameThis is a community wiki list of Windows Phone 7 resources. Feel free to edit/add/etc. When posting, please use …
silverlight windows-phone-7 xnaI want to create basic low-poly 3D models to use in XNA Game Studio games. What cheap/free tools do …
3d xna modelingI'm having the following code as part of my XNA game: private void gameOver() { if (!m_IsGameOver) { string message = String.…
c# xna xna-4.0 messagebox dialogresult