I don't know how to do this with structural programming...
"A binary counter (with reset signal) of 4 bits made of 4 D flip flops."
How to connect in/outs?
Here is the entity declarations. The core of the problem is at the last lines.
--FFD
entity FFD is
port( CLK, D, reset : in STD_LOGIC;
Q : out STD_LOGIC
);
end FFD;
architecture behaviour of FFD is
begin
process(CLK, reset)
begin
if reset='1' then Q<='0';
elsif (clk'event and clk='1') then Q<=D;
else null;
end if;
end process;
end behaviour;
----------------------------------------------------------
--counter
library IEEE;
use IEEE.std_logic_1164.all;
use IEEE.numeric_std.all;
entity counter is
port(clk : in std_logic;
reset : in std_logic;
count : out std_logic_vector(3 downto 0));
end entity counter;
architecture rtl of counter is
--
component FFD
port (CLK, D, reset : in STD_LOGIC;
Q : out STD_LOGIC);
end component;
signal q0,q1,q2: std_logic:='0';
signal q3: std_logic:='1';
begin
--
---
inst1: FFD port map (CLK=>clk, D=>q3, reset=>reset, Q=>q0);
inst2: FFD port map (CLK=>clk, D=>q0, reset=>reset, Q=>q1);
inst3: FFD port map (CLK=>clk, D=>q1, reset=>reset, Q=>q2);
inst4: FFD port map (CLK=>clk, D=>q2, reset=>reset, Q=>q3);
inst5: count<=q3&q2&q1&q0;
end architecture rtl;
My problem is in this last lines.
There's no issue with your connections (they correctly form a ring counter), but you're not going to see much happen. After reset, all of your flip-flops contain zero, which will get circulated around the ring with each clock pulse but never actually cause a change in the outputs. The assignment of a default value of '1' for q3 when you declare the signal will be overridden by the actual output of the flip-flop as soon as your circuit starts operating (or simulating), and is generally the wrong way to initialize hardware.
You need to insure that when you assert the reset signal, your hardware transitions into an appropriate state (ie: one bit set, all others clear). One way to do this would be to use a FF with a set input for Q3. If you don't have a flip flop that with a set (instead of a reset) signal, you can simulate one by putting inverters on the input and output, which will provide a '1' to be clocked around your ring counter when you apply reset. You could also create some intermediate signals and craft a multiplexer for the D inputs to build a loadable counter, or any of a variety of other solutions...