Vertex shaders are executable programs that execute as part of the programmable geometry pipeline in modern graphics APIs such as e.g. Direct3D or OpenGL.
I am currently learning OpenGL with shaders (3.3). There is one thing i can't seem to work out though. I have …
opengl glsl vertex-shaderI'm trying to learn how to program vertex shaders. In Apple's sample project they have a line to set a …
opengl-es vertex vertex-shader