Touch-based interfaces have unique considerations that do not apply to other modes of input, and vice versa.
I'm making a game on Android and I need to do certain actions when the users attempts a long press …
android multithreading touch long-pressRecently I have been working on an app which has a SeekBar. The SeekBar is rather thin so it can …
android touch android-seekbarI would like to detect the (initial) touch position in my UIScrollView when the user starts dragging. I have googled …
ios uiscrollview touch uigesturerecognizer uiresponderI use ViewPager to implement my own image gallery. The views consists of ImageViews. The user can normally navigate between …
java android touch slideshow android-viewpagerI am developing an app that have map and fragment. Map Contents is fragment in front of map. When i …
android android-fragments touch esriIn my app I need to catch the exact number of finger on the screen, I try two ways but …
ios xcode touch touchesbeganI created a game with a SceneKit scene into a UIViewController. I implemented a UITapGestureRecognizer like this : // TAP GESTURE let …
ios swift touch scenekit uitapgesturerecognizerI am trying to find a way to get a particular UIView given a CGPoint. Briefly, I want to do …
objective-c ios uiview touch hittest