Hit-testing (hit detection, picking, or pick correlation) is the process of determining whether a given object intersects another given object shape, line, or curve drawn on the screen.
The polygon is given as a list of Vector2I objects (2 dimensional, integer coordinates). How can i test if a …
geometry polygon hittestOne of my old apps is not working with iOS8. When I start the app up, and try to tap …
ios8 hittest uiwindowI want to make a custom control which will be used as an overlay. The control should contain a couple …
wpf custom-controls overlay transparent hittestI have 2 views , but i want to make 1 view (virtually) bigger. if I place my tapGesture on v1, the tap …
iphone ios objective-c hittest uitapgesturerecognizerThe browsers which have implemented parts of the SVG spec (Firefox etc) do hit-testing for us for free - if …
javascript svg hittestSuppose we have a stage with two squares, like so: Suppose we'd like the yellow square to be initially hidden, …
actionscript-3 mouse rollover hittest rolloutI have the coordinates (X,Y) of a point in an HTML document. How do I determine what DOM node …
javascript qt dom hittestI want to stop the movieclips movement when it hits a wall (another movieclip). The example below works, but after …
actionscript-3 flash hittestI have a simple - trivial - UIView parent/child hierarchy. One parent (UIView). One child (UIButton). The parents bounds …
ios uiview hittest