SKView is the UIView subclass Sprite Kit uses to render the currently presented scene's nodes onto.
When Im finished with my SKScene is there a way to dismiss the SKScene from within my SKScene class? If …
ios ios7 sprite-kit skscene skview@property (SK_NONATOMIC_IOSONLY, getter = isPaused) BOOL paused; I found this line of code that I could add into my …
ios7 sprite-kit skscene skview