Top "Irrlicht" questions

Irrlicht is a free open-source cross-platform real-time 3D engine written in C++. The engine is free for open source and commercial use under the zlib/libpng license.

the procedure entry point __gxx_personality_v0 could not be located

Editor's Note: Error messages similar to "The procedure error point _ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC1EPKcRKS3_ could not be …

c++ qt mingw codeblocks irrlicht
Suggestion to which C++ 3D engine is better between Ogre, Irrlicht and OpenSceneGraph

I'm quite familiar with 3d graphics (I developed a little and simple 3d game engine for an academic project). But …

3d comparison ogre openscenegraph irrlicht
function call missing argument list error

am trying to convert a bullet quaternion(btQuaternion) to an irrlicht quaternion(irr::core::quaternion) for a game am prototyping. …

c++ irrlicht bulletphysics
Convert const char* to const wchar_t*

I am trying to create a program with Irrlicht that loads certain things from a configuration file written in Lua, …

c++ type-conversion irrlicht
Antialiasing in OpenGL ES 2.0?

Is there a way to implement Antialiasing technique in OpenGL ES 2.0? I have goggled and found few methods but there …

android ios opengl-es opengl-es-2.0 irrlicht
Converting quaternions to Euler angles. Problems with the range of Y angle

I'm trying to write a 3d simulation in C++ using Irrlicht as graphic engine and ODE for physics. Then I'm …

c++ math 3d irrlicht ode-library
Returning reference to local temporary object

This code virtual const core::matrix4& getViewMatrixAffector() const {return core::matrix4();}; results with a warning telling me "Returning reference …

c++ ios xcode objective-c++ irrlicht
Android NDK: Undefined reference error

When I am compiling irrlicht project it showing me so many undefined reference error. I guess its looking for egl.…

android android-ndk irrlicht
right hand coordinate matrix to left hand coordinate?

i'm using blender for my 3D model which uses right-hand coordinate system, so when i try to import the model …

opengl matrix blender irrlicht
Vector:clear/pop_back won't run destructor

I have a vector (pflist) of "Pictureframe"s, and I want to destroy all of them. So I run pflist.…

c++ vector destructor irrlicht