Play Sound in Swift SpriteKit project?

VIẾT NAM picture VIẾT NAM · Nov 6, 2014 · Viewed 9k times · Source

When I run this code.

runAction(SKAction.playSoundFileNamed("Click.mp3", waitForCompletion: false))

My app was Crashed:

Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Resource Click.mp3 cannot be found in the main bundle'

Answer

Mr. Developer picture Mr. Developer · Nov 6, 2014

verify that the file exists in the project. instantiates the variables in the file first and then make a method for breeding.

if the file exists in the project you should do the following:

var sound = SKAction.playSoundFileNamed("sound.mp3", waitForCompletion: false)
...
override func didMoveToView(view: SKView) {
    playSound(sound)
    //call playSound method when you want
}

func playSound(sound : SKAction)
{
    runAction(sound)
}

in this mode don't crash