I'm having a issue compiling my app for Simulator. In the device runs perfectly but once I tried it to compile in simulator I get the following error:
ld: building for iOS Simulator, but linking against dylib built for MacOSX file '/Applications/Xcode.app/Contents/Developer/Library/Frameworks/XCTest.framework/XCTest' for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I checked before posting this question, but the answers I found in stackoverflow, like to run this,
export PATH=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:$PATH
or
The problem was that Xcode 5 replaces gcc with clang and adds in a "-triple" option that specifies OSX as the target. If you pass "-miphoneos-version-min=7.0" on both gcc command lines it works. You can see the clang command line if you pass "--verbose" to gcc. It's also necessary to add to the PATH for Xcode 5 so that cmake can find the necessary tools: export PATH=/Applications/Xcode5-DP6.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin:/Applications/Xcode5-DP6.app/Contents/Developer/usr/bin:$PATH None of this is official.. but works for me so far.
I dont really understand how to to do this. Any help, please?
Check Build Settings
for your test target. This values should look similar:
If you have any escaped symbol, consider to fix it. I had here : \"
. I just removed them
Also notice: order is important!
P.S. from GraehamF It's always a good thing to Build -> Clean
and restart Xcode, so the changes to take affect