I am trying to initialize a global NSMutableArray that I can add integers to later. I just need to know how and where I should initialize my array so that it can be accessed and changed by any function that I use later in my program. Also I am using Xcode 5 and know that the array needs to be 180 in length.
In your AppDelegate.h file -
@property(nonatomic,retain) NSMutableArray *sharedArray;
In AppDelegate.m
@synthesize sharedArray;
In didFinishLaunchingWithOptions -
sharedArray = [[NSMutableArray alloc]init];
Now,
make create shared object of AppDelegate like-
mainDelegate = (AppDelegate *)[[UIApplication sharedApplication]delegate];
and access sharedArray where you want to access using-
mainDelegate.sharedArray