Graphics Device Interface (GDI) is a device-independent, pure software graphics API under the Windows operating system for drawing graphic primitives and text.
I'm working a lot with Visual Studio 2008, .NET C# 2.0-3.5 and Windows Forms and I have noticed, like many before …
c# gdi direct2d slimdx devexpress-windows-uiHow would I go about rotating a Bitmap in Windows GDI,C++?
c++ gdiI can compute horizontal and vertical points, but I cant figure out how to compute distance using diagonal points. Can …
c# winforms gdi distance measurementQuestion: Is there an easy way to get a list of types of resources that leak in a running application? …
delphi gdi resource-leak eoutofresourcesHow do I draw a blue rectangle with a alpha/transparency value of 0.5 (ie, 50% transparency) in Native Win32 C++? Using …
c++ winapi gdiI've noticed something very annoying while trying to create a window in C++ and draw Rectangles that the window size …
c++ window gdi createwindowWhile looking for alternatives to replace GDI, I was trying to test Delphi's 2010 TDirect2DCanvas performance in Windows 7. I tested …
delphi delphi-2010 gdi delphi-xe direct2dI am trying to implement double buffering but it doesn't seem to work i.e. the graphic still flickers. The …
c++ gdi win32gui