Microsoft DirectX Graphics Infrastructure (DXGI) is often used in combination with Direct3D and is responsible for enumerating graphics adapters and display modes, selecting buffer formats, sharing resources between processes and presenting rendered frames to the monitor.
I create Console Application in VC++ 2010, and add the following code to it: #include <d3d10.h> #include &…
c++ visual-studio-2010 linker directx dxgi