Top "Frame-rate" questions

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames.

Any way to speed up Python and Pygame?

I am writing a simple top down rpg in Pygame, and I have found that it is quite slow.... Although …

python performance pygame frame-rate
How to correctly calculate FPS in XNA?

I wrote a component to display current FPS. The most important part of it is: public override void Update(GameTime …

xna frame-rate
Android game: Canvas or OpenGL?

I am to write a game for Android, and I have to choose between Canvas or OpenGL for drawing. I …

android opengl-es canvas frame-rate
AVCapture capturing and getting framebuffer at 60 fps in iOS 7

I'm developping an app which requires capturing framebuffer at as much fps as possible. I've already figured out how to …

ios iphone camera avcapturesession frame-rate
How to move object with keyboard in javascript

When I move the object, it's slow and doesn't move in diagonal, only up, down, right and left. How can …

javascript html canvas keylistener frame-rate
fps - how to divide count by time function to determine fps

I have a counter working that counts every frame. what I want to do is divide this by time to …

python opencv time frame-rate operations
How to make timer for a game loop?

I want to time fps count, and set it's limit to 60 and however i've been looking throught some code via …

c++ frame-rate game-loop
Python OpenCV video.get(cv2.CAP_PROP_FPS) returns 0.0 FPS

This is my video This is the script to find fps: import cv2 if __name__ == '__main__' : video = cv2.…

python opencv mp4 frame-rate
Achieving a constant frame rate in SDL

I'm trying to make an SDL program that runs with a constant frame rate. However I'm finding that even though …

sdl frame-rate
XNA/MonoGame: Getting the Frames Per Second

I am trying to get the current FPS of my game, however I can only find methods that updates the …

c# xna frame-rate monogame