Top "Frame-rate" questions

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames.

Fixed vs. variable frame rates in games: what is best, and when?

After working for a while developing games, I've been exposed to both variable frame rates (where you work out how …

frame-rate
How to find resolution and framerate values in H.264 MPEG-2 TS?

I'm working on a MPEG-2 TS video containing a H.264 stream, and I'm looking for video properties stored in the …

resolution h.264 frame-rate mpeg2-ts
Linux: Screen desktop video capture over network, and VNC framerate

Sorry for the wall of text - TL;DR: What is the framerate of VNC connection (in frames/sec) - …

linux vnc screen-capture frame-rate
Why are touch events destroying my Android framerate?

I'm developing a game for Android. It's got a lot going on but is running reasonably smoothly. That is, of …

android touch polling frame-rate
What instrument should I use in Xcode to see FPS?

Some time ago I used instruments to see the FPS of an iPad application in Xcode 3. Now I'm using Xcode 4 …

objective-c xcode instruments using frame-rate
while loop or Thread.sleep()?

I'm programming a game in Java and I limit the FPS to 60. I figured out 2 different ways to get the …

java game-engine timing frame-rate thread-sleep
FPS testing in android application

How can an android application developer test FPS (Frames per second) for their application? I'm talking about general application, not …

android testing frame-rate
Game Development: How to limit FPS?

I'm writing a game, and I saw the FPS algorithm doesn't work correctly (when he have to calculate more, he …

java c++ algorithm frame-rate
Calculating the frame-rate in a Unity scene

I'm making a project with Augmented Reality, using Unity and Vuforia extensions. I'm new to C#, but I was looking …

c# unity3d frame-rate
What I Have Learned About Unity ScrollRect / ScrollView Optimization / Performance

ScrollView performance is a real drag (get it?), especially on mobile platforms. I frequently found myself getting less that 15 fps …

unity3d optimization scrollview frame-rate scrollrect