A computer-graphics technique for updating a dynamic image that greatly reduces the visual artifacts, especially flicker, caused by the screen pixel being changed.
I have a panel that has a roulette wheel on it, and I need to double buffer the panel, so …
c# winforms doublebufferedI have a library of a few "custom controls". Essentially we have our own buttons, rounder corner panels, and a …
c# winforms performance gdi+ doublebufferedSo in the game I'm working on, I have a marble follow the mouse, but when it does this the …
java graphics doublebufferedEDIT TWO To prevent snarky comments and one-line answers missing the point: IFF it is as simple as calling setDoubleBuffered(…
java swing doublebufferedHow do I enable double-buffering of a control using C# (Windows forms)? I have a panel control which I am …
c# .net winforms doublebuffered ownerdrawnI added this to my form's constructor code: this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.DoubleBuffer, true); But it still …
c# winforms doublebufferedHow does one go about doing this? Could somebody give me an outline? From what I've found online, it seems …
java android canvas doublebufferedwondered if anyone could point me in the right directon, i have developed a pong game and it needs double …
java swing awt doublebufferedAfter creating a new form, I usually perform this ritual: Change the name into something meaningful; Type a Caption; Change …
delphi delphi-2009 doublebufferedI'm migrating an application to Qt from MFC. The MFC app would use GDI calls to construct the window (a …
qt mfc qt4 doublebuffered