The foundation of Android's support for multiple screens is its ability to manage the rendering of an application's layout and bitmap drawables in an appropriate way for the current screen configuration.
When supporting different screen sizes (densities) in Android often the focus is on creating different layouts for every possible screen. …
android android-layout android-activity android-screen-supportIs there any way to determine the category of screen size of the current device, such as small, normal, large, …
android screen android-screen-supportI need to clarify some doubt about the image assets for my app, if I specify in an xml file …
android android-resources android-image android-screen-supportI am creating a simple quiz test app "Target SDK API 16 (4.1 Jelly Beans)" Screen 3.7 (480x800 hdpi). This app looks great …
android android-layout android-xml android-screen-support android-resolutionaccording to http://developer.android.com/training/multiscreen/screendensities.html The following scale factors are mentioned xhdpi: 2.0 hdpi: 1.5 mdpi: 1.0 (baseline) …
android android-screen-supportI want to support 600dp screen in my android application. So i have made that layout using layout-sw600dp. But …
android android-layout android-screen-supportI have 4 different sizes for each of the icons I need to use in my app. The problem is My …
android android-manifest android-drawable android-screen-support android-screenI am creating a app in Android that must support multiple screens. For this purpose i have read many answers …
android layout screen android-screen-supportI'm really feeling confused. From the docs at developer.android.com, it seems in order to keep my images scaled …
android screen resolution android-screen-supportI am following this tutorial link There three types of screens xlarge screens are at least 960dp x 720dp large …
android android-screen-support