yield return is a C# construct that's used to create an iterator block, which makes implementing IEnumerable<T> easier.
I have a recursive function that returns all subtree nodes, given the starting root node. private IEnumerable<Node> …
c# recursion tree yield-return postorderI got this method (inside a Unity C# Script), but I do not understand how the "yield" part actually works. …
c# unity3d yield yield-returnHow might one implement C# yield return using Scala continuations? I'd like to be able to write Scala Iterators in …
scala scala-2.8 yield continuations yield-returnConsider the following example: class YieldTest { static void Main(string[] args) { var res = Create(new string[] { "1 12 123", "1234", "12345" }); } static IEnumerable<int&…
c# yield-return