A UserControl is a separate, reusable input control that allows a user to interact with an application.
How to relative scale size of User Control like image (in image editor). Example (100%): (source: stegnar.com) Scaled down UC (70%): (…
wpf user-controls scaleThis is what I'm trying to do: I'm writing a UserControl that I want to be consumed by other developers. …
wpf user-controls mvvm dependency-propertiesI am developing LOB application, where I will need multiple dialog windows (and displaying everything in one window is not …
wpf user-controls contentpresenterI was asking a related question but messed the title up and no-one would understand it. Since I am able …
c# asp.net-mvc controller user-controls httpcontextIf I have a usercontrol (in Silverlight) that I've written, that uses XAML to define it's appearance, how can I …
xaml inheritance user-controls silverlight-2.0I have a Canvas in which user can add UserControl subclasses containing a form. User should be able to drag …
c# wpf user-controls canvas dragI'm trying to make a simple crossword puzzle game in Silverlight 2.0. I'm working on a UserControl-ish component that represents a …
silverlight data-binding user-controls silverlight-2.0I have a Usercontrol(TabUserControl) which contains a TabControl. The Viewmodel of that UserControl loads ab Observable collection of TabItems. …
wpf mvvm user-controls tabitemHow do I get my OwnerDrawn UserControl to respect the users dpi (96/120/xxx) and/or font-size (normal, large, extra large)? …
c# .net user-controls scale dpiI have a WinForm application. I also have created my own User Control for it. Everything worked fine. Until today …
c# .net winforms visual-studio user-controls