Trying to make storyboard based application for iPad. In it I need to transition from start screen (UIViewController) to main screen (UISplitViewController) and then to full-screen view (again UIViewController).
I saw a number of discussions on the web (at least several - on stackoverflow), stating that UISplitViewController can't be used in Storyboard based application any other way than being RootViewController. Some threads contain workarounds and there's also alternative splitview (https://github.com/mattgemmell/MGSplitViewController) to cope with this.
But what I can't understand is why Apple documentation states quite the opposite. Here is the link to the chapter from Apple's iOS 5.0 Library. It states:
To add a split view controller to your application’s storyboard:
To present the split view interface, do one of the following:
I was trying it in many ways, but approaches described in last two statements never worked. Both modal segue and performSegue... fail with well-known error:
"*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'Application tried to present a Split View Controllers modally..."
Anyone able to explain that? Is this a bug in XCODE/iOS 5.0 or bug in documentation?
Regards, Petr
According to this Apple article, the split view controller must be the root. Here is a snippet:
A split view controller must always be the root of any interface you create. In other words, you must always install the view from a UISplitViewController object as the root view of your application’s window. The panes of your split-view interface may then contain navigation controllers, tab bar controllers, or any other type of view controller you need to implement your interface. Split view controllers cannot be presented modally.