Touch-based interfaces have unique considerations that do not apply to other modes of input, and vice versa.
I'm developing a game on Unity for iOS devices. I've implemented the following code for touch: void Update () { ApplyForce (); } void …
ios touch unity3d unityscriptI'm using the awesome CarouFredSel JQuery carousel plugin which includes features for integrating the JQuery TouchSwipe library for handheld devices …
touch caroufredselI'm basically trying to get all touch event data from something like a system overlay, move my sprites around based …
android touch overlay touch-eventI tried to understand how Android handle touch event and got a little bit confused. From what I understand touch …
android android-layout click touch touch-eventI want to zoom only a specific element of my website (a certain div), if a user zooms the website …
javascript css responsive-design touch zoomI'm trying to make something like this: I have a mapactivity and when the user taps the map it shows …
android map touch coordinates tapTooltips are an incredibly useful interface paradigm to know an application. They are the mapping between the visual control and …
user-interface usability tooltip touchI am looking for a way for when a user long touches a mapview (lets say for 1000ms) that i …
java android touch android-mapviewI am implementing OnTouchListener and am receiving MotionEvent objects. Some ACTION_MOVE events reports absolute X/Y coordinates, while some …
android touch