Thrust is a template library of parallel algorithms with an interface resembling the C++ Standard Template Library (STL) for NVIDIA CUDA.
I'm trying to understand the integrate_functor in particles_kernel.cu from CUDA examples: struct integrate_functor { float deltaTime; //constructor …
c cuda thrustI am confused about the maximum number of threads which can be launched in a Fermi GPU. My GTX 570 device …
cuda gpu thrustI understand how to go from a vector to a raw pointer but im skipping a beat on how to …
thrustI am a newbie to Thrust. I see that all Thrust presentations and examples only show host code. I would …
cuda thrustI have a thrust device_vector. I want to cast it to a raw pointer so that I can pass …
cuda gpu thrustWith a just a cursory understanding of these libraries, they look to be very similar. I know that VexCL and …
c++ thrust gpu boost-compute vexclHow do I get not only the value but also the position of the maximum (minimum) element (res.val and …
cuda thrustI need to generate a vector with random numbers between 0.0 and 1.0 using Thrust. The only documented example I could find …
c++ cuda thrustI'm trying to build a trivial application using Thrust/CUDA 4.0 and get lots of warnings "warning : Cannot tell what pointer …
visual-studio-2010 cuda thrust