Is there a way to reset the app between tests in Swift XCTest UI?

Laser Hawk picture Laser Hawk · Oct 13, 2015 · Viewed 44.3k times · Source

Is there an API call within XCTest that I can put into the setUP() or tearDown() to reset the app between tests? I looked in the dot syntax of XCUIApplication and all I saw was the .launch()

OR is there a way to call a shell script in Swift? I could then call xcrun in-between test methods to reset the simulator.

Answer

Chase Holland picture Chase Holland · Mar 23, 2016

You can add a "Run Script" phase to build phases in your test target to uninstall the app before running unit tests against it, unfortunately this is not between test cases, though.

/usr/bin/xcrun simctl uninstall booted com.mycompany.bundleId

Update


Between tests, you can delete the app via the Springboard in the tearDown phase. Although, this does require use of a private header from XCTest. (Header dump is available from Facebook's WebDriverAgent here.)

Here is some sample code from a Springboard class to delete an app from Springboard via tap and hold:

Swift 4:

import XCTest

class Springboard {

    static let springboard = XCUIApplication(bundleIdentifier: "com.apple.springboard")

    /**
     Terminate and delete the app via springboard
     */
    class func deleteMyApp() {
        XCUIApplication().terminate()

         // Force delete the app from the springboard
        let icon = springboard.icons["Citizen"]
        if icon.exists {
            let iconFrame = icon.frame
            let springboardFrame = springboard.frame
            icon.press(forDuration: 1.3)

            // Tap the little "X" button at approximately where it is. The X is not exposed directly
            springboard.coordinate(withNormalizedOffset: CGVector(dx: (iconFrame.minX + 3) / springboardFrame.maxX, dy: (iconFrame.minY + 3) / springboardFrame.maxY)).tap()

            springboard.alerts.buttons["Delete"].tap()
        }
    }
 }

Swift 3-:

import XCTest

class Springboard {

    static let springboard = XCUIApplication(privateWithPath: nil, bundleID: "com.apple.springboard")

    /**
     Terminate and delete the app via springboard
     */
    class func deleteMyApp() {
        XCUIApplication().terminate()

        // Resolve the query for the springboard rather than launching it
        springboard.resolve()

        // Force delete the app from the springboard
        let icon = springboard.icons["MyAppName"]
        if icon.exists {
            let iconFrame = icon.frame
            let springboardFrame = springboard.frame
            icon.pressForDuration(1.3)

            // Tap the little "X" button at approximately where it is. The X is not exposed directly
            springboard.coordinateWithNormalizedOffset(CGVectorMake((iconFrame.minX + 3) / springboardFrame.maxX, (iconFrame.minY + 3) / springboardFrame.maxY)).tap()

            springboard.alerts.buttons["Delete"].tap()
        }
    }
 }

And then:

override func tearDown() {
    Springboard.deleteMyApp()
    super.tearDown()
}

The private headers were imported in the Swift bridging header. You'll need to import:

// Private headers from XCTest
#import "XCUIApplication.h"
#import "XCUIElement.h"

Note: As of Xcode 10, XCUIApplication(bundleIdentifier:) is now exposed by Apple, and the private headers are no longer needed.