Cargo is the official package manager for the Rust programming language.
I would like to make a Rust package that contains both a reusable library (where most of the program is …
rust rust-cargoJust having found Rust and having read the first two chapters of the documentation, I find the approach and the …
rust rust-cargoI have installed the Visual Studio Code extensions for Rust: I want to run my project and I don't understand …
rust visual-studio-code rust-cargo rlsI'd like to make a project with a daemon and a client, connecting through a unix socket. A client and …
rust rust-cargoI followed the readme instructions for building Parity from source and then I execute this command: cargo build --release and …
rust rust-cargoI'm trying to run my tests with nightly Rust using Windows Powershell. I run cargo test in the directory, and …
rust rust-cargoIn order to get a feel for how Rust works, I decided to look at a little terminal-based text editor …
rust rust-cargoThe following command $ cargo build produces a non-optimized build with debugging information. On the contrary, $ cargo build --release produces an …
rust rust-cargoI seem to have diverging versions of rustc and cargo (I think), $ rustc -V rustc 1.9.0 (e4e8b6668 2016-05-18) $ …
rust package-managers rust-cargoWith the C pre-processor it's common to do, #if defined(NDEBUG) // release build #endif #if defined(DEBUG) // debug build #endif …
debugging rust preprocessor rust-cargo