The rule of three (also known as the Law of The Big Three or The Big Three) is a rule of thumb in C++ that claims that if a class defines one of the following it should probably explicitly define all three: destructor, copy constructor, assignment operator
What does copying an object mean? What are the copy constructor and the copy assignment operator? When do I need …
c++ copy-constructor assignment-operator c++-faq rule-of-threeSo, after watching this wonderful lecture on rvalue references, I thought that every class would benefit of such a "move …
c++ constructor c++11 rvalue-reference rule-of-threeConsider the following program: #include <string> struct S { S (){} private: void *ptr = nullptr; std::string str = ""; }; int main(){} …
c++ pointers g++ compiler-warnings rule-of-threeI'm trying to learn "big three" in C++.. I managed to do very simple program for "big three".. but I'm …
c++ rule-of-three