Ray tracing is a physics-based method for simulating photorealistic 3D scenes.
I've been working on my raytracer again. I added reflection and multithreading support. Currently I am working on adding refractions, …
c++ graphics 3d raytracingWhat I'm trying to do is cast a ray from my camera. I know the camera's x, y and z …
java lwjgl raytracing ray-picking