When I use cx_Freeze
I get a keyerror KeyError: 'TCL_Library'
while building my pygame program. Why do I get this and how do I fix it?
My setup.py is below:
from cx_Freeze import setup, Executable
setup(
name = "Snakes and Ladders",
version = "0.9",
author = "Adam",
author_email = "Omitted",
options = {"build_exe": {"packages":["pygame"],
"include_files": ["main.py", "squares.py",
"pictures/Base Dice.png", "pictures/Dice 1.png",
"pictures/Dice 2.png", "pictures/Dice 3.png",
"pictures/Dice 4.png", "pictures/Dice 5.png",
"pictures/Dice 6.png"]}},
executables = [Executable("run.py")],
)
You can work around this error by setting the environment variables manually:
set TCL_LIBRARY=C:\Program Files\Python35-32\tcl\tcl8.6
set TK_LIBRARY=C:\Program Files\Python35-32\tcl\tk8.6
You can also do that in the setup.py
script:
os.environ['TCL_LIBRARY'] = r'C:\Program Files\Python35-32\tcl\tcl8.6'
os.environ['TK_LIBRARY'] = r'C:\Program Files\Python35-32\tcl\tk8.6'
setup([..])
But I found that actually running the program doesn't work. On the cx_freeze mailinglist it was mentioned:
I have looked into it already and no, it is not just a simple recompile -- or it would have been done already! :-)
It is in progress and it looks like it will take a bit of effort. Some of the code in place to handle things like extension modules inside packages is falling over -- and that may be better solved by dropping that code and forcing the package outside the zip file (another pull request that needs to be absorbed). I should have some time next week and the week following to look into this further. So all things working out well I should put out a new version of cx_Freeze before the end of the year.
But perhaps you have more luck ... Here's the bug report.