I am trying to code a simple A* solver in Python for a simple 8-Puzzle game. I have represented the goal of my game in this way:
goal = [[1, 2, 3],
[8, 0, 4],
[7, 6, 5]]
My problem is that I don't know how to write a simple Manhattan Distance heuristic for my goal. I know it should be defined as the sum of the distances between a generic state and my goal state. I think I should code something like:
def manhattan_distance(state):
distance = 0
for x in xrange(3):
for y in xrange(3):
value = state[x][y]
x_value = x
y_value = y
x_goal = ...?
y_goal = ...?
distance += abs(x_value - x_goal) + abs(y_value - y_goal)
return distance
My problem is that I don't have an explicit representation of the coordinates of the pieces in the goal state, so I don't know how to define 'x_goal' and 'y_goal' for the 'value' piece of the board. I am trying to do it using division and module operations, but it's difficult.
Can you give me some hints to define my 'x_goal' and 'y_goal' variables?
Thank you
Most pythonic implementation you can find.
assuming that,
0 1 2
3 4 5
6 7 8
is the goal state... AND,
1 5 3
4 2 6
7 8 9
is the final state.
initial_state = [1,5,3,4,2,6,7,8,0]
goal_state = [0,1,2,3,4,5,6,7,8]
def calculateManhattan(initial_state):
initial_config = initial_state
manDict = 0
for i,item in enumerate(initial_config):
prev_row,prev_col = int(i/ 3) , i % 3
goal_row,goal_col = int(item /3),item % 3
manDict += abs(prev_row-goal_row) + abs(prev_col - goal_col)
return manDict
I don't know how else to explain this. It just works. Enjoy ! :D