I know how to fix the problem that I am about to outline, however, I am a bit baffled as to why the code scenario works in the iOS simulator but not on my iPad.
I have a method that checks various properties, and then sets the background color of a CALayer
depending on the state of a property. The following code is similar to my method of color assignment:
//This will be the CALayer BGColor...
CGColor c = UIColor.blueColor.CGColor; //Blue is the default
switch (myState)
{
case state_one:
c = UIColor.greenColor.CGColor;
//... more code ...
break;
case state_two:
c = UIColor.redColor.CGColor;
//... more code ...
break;
case state_three: //multiple cases are like the state_three case.
//Other code, but I don't need to assign the color. Blue works...
}
myCALayer.backgroundColor = c; //Oh-noes!!! Here we get the dreaded EXC_BAD_ACCESS on iPad
//...more code dealing with the layer.
The code above works without trouble in the Simulator. However, when I run the application on my iPad, it crashes at the backgroundColor
assignment.
I can fix this by getting rid of the CGColor
variable and assigning the background color from directly within my switch/case statement, and that's what I'm planning on doing.
However, I am curious. Why would this work in one environment and not the other?
UPDATE
Couple things. First, it's worth mentioning that this is an ARC project, using Xcode 4.2, targeting iOS 5 devices. Also, my color assignement code isn't entirely what it looks like because I have a series of defines that I use to set these colors because they are referenced all throughout my application.
This is what a few of the #define
statements looks like:
#define BLUE [UIColor colorWithRed:8.0/255.0 green:80.0/255.0 blue:150.0/255.0 alpha:1.0].CGColor
#define GREEN (UIColor.blueColor.CGColor)
//...and there are about 6 other colors
I tried to simplify my code because the compiler should replace the refs to my refs to my defines. Still, it's worth mentioning just in case.
Because of ARC the color is released too early in the end of the method.
i use: CGColorRetain
CGColorRef whiteColor = CGColorRetain([UIColor colorWithRed:1.0 green:1.0
blue:1.0 alpha:1.0].CGColor);