I am porting an App from Objective-C to Swift and I need to use the following method:
CFStreamCreatePairWithSocketToHost(alloc: CFAllocator!, host: CFString!, port: UInt32, \
readStream: CMutablePointer<Unmanaged<CFReadStream>?>, \
writeStream: CMutablePointer<Unmanaged<CFWriteStream>?>)
The old logic looks like this (which several web sites seem to agree on):
CFReadStreamRef readStream = NULL;
CFWriteStreamRef writeStream = NULL;
CFStreamCreatePairWithSocketToHost(NULL, (__bridge CFStringRef)(host), port, \
&readStream, &writeStream);
NSInputStream inputStream = (__bridge_transfer NSInputStream *)readStream;
NSOutputStream outputStream = (__bridge_transfer NSOutputStream *)writeStream;
Which works fine thanks to toll-free bridging. However, ARC does not exist in "Swift-space", and the type system has changed.
How do I turn my streams into instances of
CMutablePointer<Unmanaged<CFReadStream>?>, and
CMutablePointer<Unmanaged<CFWriteStream>?>
And then convert them back into NSStream
subclasses after the CFStreamCreatePairWithSocketToHost
call?
I got it to work, here's my code: Make sure you keep a reference of the connection class somewhere :-)
class Connection : NSObject, NSStreamDelegate {
let serverAddress: CFString = "127.0.0.1"
let serverPort: UInt32 = 8443
private var inputStream: NSInputStream!
private var outputStream: NSOutputStream!
func connect() {
println("connecting...")
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
CFStreamCreatePairWithSocketToHost(nil, self.serverAddress, self.serverPort, &readStream, &writeStream)
// Documentation suggests readStream and writeStream can be assumed to
// be non-nil. If you believe otherwise, you can test if either is nil
// and implement whatever error-handling you wish.
self.inputStream = readStream!.takeRetainedValue()
self.outputStream = writeStream!.takeRetainedValue()
self.inputStream.delegate = self
self.outputStream.delegate = self
self.inputStream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
self.outputStream.scheduleInRunLoop(NSRunLoop.currentRunLoop(), forMode: NSDefaultRunLoopMode)
self.inputStream.open()
self.outputStream.open()
}
func stream(stream: NSStream, handleEvent eventCode: NSStreamEvent) {
println("stream event")
}
}