The object pool pattern is a software creational design pattern that uses a set of initialized objects kept ready to use – a "pool" – rather than allocating and destroying them on demand.
What is object pooling and what is a weak object reference ? How can we implement them using Java?
java object-poolingI'm looking for a modern implementation of an object pool in Java. I can see the apache commons one, but …
java multithreading object-poolingIt's my understanding that in Spring, all objects are treated by default as singletons. If singleton is set to false, …
java spring spring-mvc aop object-poolingDoes the following basic object pool work? I have a more sophisticated one based on the same idea (i.e. …
java concurrency object-poolingWhen should one prefer object pool over dynamically allocated objects? I need to create and destroy thousands of objects per …
c++ memory-management object-poolingMy requirement is very simple to understand. I want to call a web service from my Java web application with …
java tomcat6 throttling object-poolingI have a class that is expensive to construct, in terms of time and memory. I'd like to maintain a …
c# .net object-pooling