First of all, I'm a complete noob and started using Node.JS yesterday (it was also my first time using Linux in years) so please be nice and explicit
I'm currently making a Node.JS program which has to, among other things, launch shell commands (mainly : mount an usb drive). I'm currently using
var spawn = require('child_process').spawnSync;
function shspawn(command) {
spawn('sh', ['-c', command], { stdio: 'inherit' });
}
shspawn('echo Hello world');
shspawn('mkdir newdir');
etc. which is a really comfortable way to do it for me. The problem is that I'd like to store the output of, for example, a "ls" command in a variable, in a way like
var result = shspawn('ls -l')
I've read some examples online but they rarely use spawn and when they do, it doesn't work for me (I guess I may do something wrong, but again I'm a noob in Node)
If you guys have a better idea than using child_process_spawnSync I'm open to any idea, but I'd like as long as possible to keep my program package-free :)
EDIT : I need it to work synchronously ! That's why I've started using spawnSync. I will be using some commands like dd, that takes time and needs to be fully finished before the program moves on to another command.
You can do it something like below.
var spawn = require('child_process').spawn;
// Create a child process
var child = spawn('ls' , ['-l']);
child.stdout.on('data',
function (data) {
console.log('ls command output: ' + data);
});
child.stderr.on('data', function (data) {
//throw errors
console.log('stderr: ' + data);
});
child.on('close', function (code) {
console.log('child process exited with code ' + code);
});
Update: with spawnSync
var spawn = require('child_process').spawnSync;
var child = spawn('ls' , ['-l','/usr']);
console.log('stdout here: \n' + child.stdout);