MUDs (historically Multi-User Dungeon, with later variants including Multi-User Dimension and Multi-User Domain) are a broad category of multi-user virtual world systems -- usually text-based, usually games, usually accessed via the Telnet protocol, and usually free.
I am building a single player MUD, which is basically a text-based combat game. It is not networked. I don't …
python input event-loop mudHopefully this question won't be too convoluted or vague. I know what I want in my head, so fingers crossed …
parsing compiler-construction language-design vm-implementation mud