I have a written a simple GRPC server and a client to call the server (both in Go). Please tell me if using golang/protobuf/struct is the best way to send a dynamic JSON with GRPC.
In the example below, earlier I was creating Details
as a map[string]interface{}
and serializing it. Then I was sending it in protoMessage as bytes
and was de-serializing the message on the server side.
Is it the best/efficient way to do it or should I define Details as a struct in my proto file?
Below is User.proto file
syntax = "proto3";
package messages;
import "google/protobuf/struct.proto";
service UserService {
rpc SendJson (SendJsonRequest) returns (SendJsonResponse) {}
}
message SendJsonRequest {
string UserID = 1;
google.protobuf.Struct Details = 2;
}
message SendJsonResponse {
string Response = 1;
}
Below is client.go file
package main
import (
"context"
"flag"
pb "grpc-test/messages/pb"
"log"
"google.golang.org/grpc"
)
func main() {
var serverAddr = flag.String("server_addr", "localhost:5001", "The server address in the format of host:port")
opts := []grpc.DialOption{grpc.WithInsecure()}
conn, err := grpc.Dial(*serverAddr, opts...)
if err != nil {
log.Fatalf("did not connect: %s", err)
}
defer conn.Close()
userClient := pb.NewUserServiceClient(conn)
ctx := context.Background()
sendJson(userClient, ctx)
}
func sendJson(userClient pb.UserServiceClient, ctx context.Context) {
var item = &structpb.Struct{
Fields: map[string]*structpb.Value{
"name": &structpb.Value{
Kind: &structpb.Value_StringValue{
StringValue: "Anuj",
},
},
"age": &structpb.Value{
Kind: &structpb.Value_StringValue{
StringValue: "Anuj",
},
},
},
}
userGetRequest := &pb.SendJsonRequest{
UserID: "A123",
Details: item,
}
res, err := userClient.SendJson(ctx, userGetRequest)
}
I ended up using a two-step conversion with protojson
, from map to json to struct:
m := map[string]interface{}{
"foo":"bar",
"baz":123,
}
b, err := json.Marshal(m)
s := &structpb.Struct{}
err = protojson.Unmarshal(b, s)
I don't find it elegant but could not really find any official documentation of how to do this differently. I also prefer to produce structures using "official" functions rather than trying to build a structure myself.