Is there a way to allow a user, after he has created a vector graph on a javascript svg canvas using a browser, to download this file to their local filesystem?
SVG is a total new field for me so please be patient if my wording is not accurate.
You can avoid a round trip to the server.
Base64 encode your SVG xml.
Then generate a link to that data. The user can right click on to save it locally.
// This example was created using Protovis & jQuery
// Base64 provided by http://www.webtoolkit.info/javascript-base64.html
// Modern web browsers have a builtin function to this as well 'btoa'
function encode_as_img_and_link(){
// Add some critical information
$("svg").attr({ version: '1.1' , xmlns:"http://www.w3.org/2000/svg"});
var svg = $("#chart-canvas").html();
var b64 = Base64.encode(svg); // or use btoa if supported
// Works in recent Webkit(Chrome)
$("body").append($("<img src='data:image/svg+xml;base64,\n"+b64+"' alt='file.svg'/>"));
// Works in Firefox 3.6 and Webit and possibly any browser which supports the data-uri
$("body").append($("<a href-lang='image/svg+xml' href='data:image/svg+xml;base64,\n"+b64+"' title='file.svg'>Download</a>"));
}
The img tag works in Webkit, the link works in Webkit & Firefox, and may work in any browser which supports data-uri