The code I'm using now:
Pooled<ByteBuffer> pooledByteBuffer = exchange.getConnection().getBufferPool().allocate();
ByteBuffer byteBuffer = pooledByteBuffer.getResource();
int limit = byteBuffer.limit();
byteBuffer.clear();
exchange.getRequestChannel().read(byteBuffer);
int pos = byteBuffer.position();
byteBuffer.rewind();
byte[] bytes = new byte[pos];
byteBuffer.get(bytes);
String requestBody = new String(bytes, Charset.forName("UTF-8") );
byteBuffer.clear();
pooledByteBuffer.free();
It seems to work OK but I'm not sure about the need to clear()
ByteBuffer before returning it to the pool. I'm not even sure about using exchange.getConnection().getBufferPool().allocate();
. There is not much about it in the documentation.
A simpler way to read the request body is to dispatch to a worker thread, which makes HttpExchange#getInputStream()
available.
There are two ways of doing this: using a BlockingHandler
or the dispatch pattern shown in the documentation. Here's an example of using the BlockingHandler
:
new BlockingHandler(myHandler)
The BlockingHandler
basically does the dispatch for you.