I'm trying to rotate a matrix counterclockwise by 90 degrees in Java. I found answers on how to do this with a 2D matrix, but my matrix is 3D.
Here's how I found out on how to do a 2D rotation:
static int[][] rotateCW(int[][] mat) {
final int M = mat.length;
final int N = mat[0].length;
int[][] ret = new int[N][M];
for (int r = 0; r < M; r++) {
for (int c = 0; c < N; c++) {
ret[c][M-1-r] = mat[r][c];
}
}
return ret;
}
How would I go about rotating a 3D matrix then?
By multiplying your matrix with a rotation matrix
The basic matrix for the x-axis is:
| 1 0 0 |
Rx(a) = | 0 cos(a) -sin(a) |
| 0 sin(a) cos(a) |
For 90 degrees simply set cos(90) = 0 and sin(90) = 1 which should lead to:
| 1 0 0 |
Rx(a) = | 0 0 -1 |
| 0 1 0 |