Ok, I am trying to attach data to a Minecraft Bukkit ItemStack. I would like it so the entity that it drops would also have it, but that is optional. If I can not do this directly, is there some other way I can keep a piece of data (java int, java string) with the item as it moves through players and their inventory slots? Thanks!
EDIT: Here's a code example.
package path.to.the.package;
import org.bukkit.event.*;
import org.bukkit.event.PlayerInteractEvent;
import org.bukkit.plugin.java.JavaPlugin;
public ExamplePlugin extends JavaPlugin
{
public List<ItemStack> stacks = new ArrayList<ItemStack>();
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args)
{
if(cmd.getName().equalsIgnoreCase("tester123"))
{
ItemStack stack = new ItemStack(272, 0, (byte)0);
Player p = (Player)sender;
stacks.add(stack);
p.getLocation().getWorld().dropItem(player.getLocation(), stack);
}
return true;
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onItemStackRightClick(PlayerInteractEvent e)
{
Player player = e.getPlayer();
for(ItemStack item : items)
{
if(player.getItemInHand() == item)
{
//What I DO want is something like: if(item.getPluginData(this, "KEY") == "SPECIAL")
//And I would have set it like: item.setPluginData(this, "KEY", "SPECIAL");
player.sendMessage("You got one of our SPECIAL stone swords!!!!");
}
}
}
}
I whipped up this example but it does not work when I right click with the one special sword.
I would use ItemStack.getItemMeta() to set the lore value:
import java.util.ArrayList;
import java.util.List;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.*;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.plugin.java.JavaPlugin;
public class ExamplePlugin extends JavaPlugin
{
public List<ItemStack> stacks = new ArrayList<ItemStack>();
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args)
{
if(cmd.getName().equalsIgnoreCase("tester123"))
{
ItemStack stack = new ItemStack(272, 0, (byte)0);
Player p = (Player)sender;
stacks.add(stack);
ItemMeta i = stack.getItemMeta();
List<String> lore = new ArrayList<String>();
lore.add("Special");
i.setLore(lore);
p.getLocation().getWorld().dropItem(((Player)sender).getLocation(), stack);
}
return true;
}
@EventHandler(priority = EventPriority.HIGHEST)
public void onItemStackRightClick(PlayerInteractEvent e)
{
Player player = e.getPlayer();
if(player.getItemInHand().getItemMeta().hasLore())
{
if (player.getItemInHand().getItemMeta().getLore().get(0).equals("Special"))
{
player.sendMessage("You got one of our SPECIAL stone swords!!!!");
}
}
}
}