I'm trying to load a video file into my iPad app as an AVURLAsset
, using the asynchronous-loading stuff to wait for it to be ready. Problem is, when I run it, I get a completely generic "failure" error message that I have no idea what to do with. The video works if I hand it to an MPMoviePlayerController
, but AVURLAsset
seems to refuse to have anything to do with it.
Code:
asset = [[AVURLAsset alloc] initWithURL:[NSURL URLWithString:[docPath stringByAppendingPathComponent:@"video.mov"]] options:nil];
[asset loadValuesAsynchronouslyForKeys:[NSArray arrayWithObject:@"tracks"] completionHandler:^{
dispatch_async(dispatch_get_main_queue(), ^{
[self composeIfReady];
});
}];
...
- (void)composeIfReady
{
NSError *error = nil;
if([asset statusOfValueForKey:@"tracks" error:&error] == AVKeyValueStatusFailed)
NSLog(@"error loading: %@", [error description]);
if(error == nil)
NSLog(@"okay awesome");
}
The output:
error loading: Error Domain=AVFoundationErrorDomain Code=-11800 "The operation couldn’t be completed. (AVFoundationErrorDomain error -11800.)" UserInfo=0x1696f0 {NSUnderlyingError=0x169a40 "The operation couldn’t be completed. (OSStatus error -12936.)"}
-11800, by the way, is the error code for "unknown error". Kind of a dead end. Any ideas? Is there something I should be setting up before I try to load the asset?
Solved. The trick: use fileURLWithPath:
, not URLWithString:
. Apparently the difference is really, really significant.