Draw a circle of 1000m radius around users location in MKMapView

Jon Cox picture Jon Cox · Jan 29, 2012 · Viewed 54.4k times · Source

(Using iOS 5 and Xcode 4.2)

I have an MKMapView and want to draw a circle of 1000m radius around the user location.

On the surface it would seem that implementing the mapView:viewForAnnotation: map view delegate method, and adding a custom MKAnnotationView for the users location, would be a perfect solution. It would look something like this:

- (MKAnnotationView *)mapView:(MKMapView *)mapView
            viewForAnnotation:(id <MKAnnotation>)annotation
{
    // If it's the user location, return my custom MKAnnotationView.
    if ([annotation isKindOfClass:[MKUserLocation class]]) {
        return myCustomAnnotationView;
    } else {
        return nil;
    }
}

However annotations on the map don't scale when you zoom in and out of the map.

So I tried adding an overlay (because overlays scale with the map), using the MKCircle class and setting its co-ordinates to the latest co-ordinates from my locationManger/map view delegate. However as the coordinate property of MKCircle is readonly, I'm having to remove the overlay then add a new one each time the user moves. Causing a noticeable flicker as it happens.

Is there any way to make an annotation scale seamlessly as the map view is scaled in and out? Or is there a good way to make an overlay move seamlessly with changes in the users location?

I would be very grateful for your help :)

Answer

benwad picture benwad · Feb 10, 2012

Try a custom overlay. Add this in viewDidLoad:

MKCircle *circle = [MKCircle circleWithCenterCoordinate:userLocation.coordinate radius:1000];
[map addOverlay:circle];

userLocation can be obtained by storing the MKUserLocationAnnotation as a property. Then, to actually draw the circle, put this in the map view's delegate:

- (MKOverlayRenderer *)mapView:(MKMapView *)map viewForOverlay:(id <MKOverlay>)overlay
{
    MKCircleRenderer *circleView = [[MKCircleRenderer alloc] initWithOverlay:overlay];
    circleView.strokeColor = [UIColor redColor];
    circleView.fillColor = [[UIColor redColor] colorWithAlphaComponent:0.4];
    return circleView;
}