I have a project that was working just fine with XCode 5 and iOS 7, but when I recently downloaded XCode 6, I noticed some weird behavior with autolayout.
I have a storyboard with a view that just has a UIImageView and two UILabels. This view gets loaded using a UiPageViewController. The UIImageView is centered horizontally and vertically in the view and there are constraints specifying the distance of the two labels from the image view. When there is a case when the storyboard and autolayout values conflict (for example, in the storyboard, one label is 20 pixels above the image view but the autolayout says it should be 40 pixels above), it used to be that the autolayout value was successfully applied before the view loaded. Thus, when the view gets shown for the first time, everything is in the right place.
Now with iOS 8 / XCode 6, I'm seeing that the view loads and then things jump to their final autolayout position. This jump is noticeable to the end user both in the simulator and on a real device, and it's really annoying. Is there a way to go back to the old behavior? As far as I'm aware, no code has changed to cause this issue.
Where is your code that is making changes to your constraints?
If you're keeping it in viewWillAppear: you will have that problem. I found that viewDidLayoutSubviews works well for iOS8 but not always for iOS7 backwards.
Eventually, if you cant use viewDidLayoutSubviews, what I'd suggest is hide the container view in viewDidLoad and unhide it in viewWillAppear, only after the constraints have been applied. It gets you a small extra delay when loading the screen but the constraints change gets transparent to the user.