I am Working with autolayout and constraints and found there is a Constrain to margins
option in Xcode 6 which was not present in Xcode 5 and is checked by default.
I created a test project then I added a UITableView
on a ViewController with the frame set to the same size as view and added constraints
Xcode 6 You can see here even though tableview has the same frame as view Xcode suggests to add -16 as constraint whereas Xcode 5 would suggest adding spacing 0.
Now when you uncheck "Constrain to margin" option it behaves same as Xcode 5 and would suggest adding 0 as constraint
Also, I found that once I add constraint with Constrain to margin checked, I am no longer able to open the storyboard file in Xcode 5 so it's definitely something new in Xcode 6
Hopefully, I am able to explain my question properly. I would like to understand what "Constrain to margin" actually does and when I should and should not use it. I do apologize if it's something very simple and obvious.
EDIT
I found something about layout margins in discussion here , I wonder if it's related to this.
I don't understand at all why people are complaining that "Margins would cause an outright crash on anything prior to iOS 8."
Setting your constraints relative to margin in a xib file or storyboard DOES NOT make your app crash on iOS7, and it DOES NOT make a UI difference on your iOS7 device neither, as long as you don't touch the
UIView.layoutMargins
andUIView.preservesSuperviewLayoutMargins
properties in your code.
Layout margins represent padding around the interior of a UIView
that the layout system can use when laying out subviews - to ensure that a gap is left between the edge of a view and a subview. In this respect it is very much like the padding property associated with blocks in CSS.
By default, a UIView
has layout margins of 8 points on each side, and this can not be changed in Interface Builder. However, by setting the UIView.layoutMargins
property in the code, which is only available on iOS8, you are able to adjust these values.
You can get IB to display the margins with Editor > Canvas > Show Layout Rectangles:
Margins can be used to help layout your views and subviews. Every UIView
come with margins by default, but they only affect view placement when you set up a constraint that is related to a margin.
The only way to use margins in Interface Builder is to check the Relative to margin option while configuring your constraints. This is how you direct your constraint to Use margins instead of edges when laying out my view.
Let's take a look at four different ways of setting up a leading constraint between a view and its subview. For each constraint we review the first association described will be the subview's leading, and the second will be superview's leading. What you want to pay close attention to is the check and uncheck status of the Relative to margin option of each constraint end, because that defines whether the constraint is tied to the margin or the edge of the view.
This new feature (iOS8) only impacts UI development if you decide to use margins.
By using margins you can adjust the placement of multiple subviews that share a common relation to a shared superview by changing the value of a single property. This is a clear win over setting all associated constraints with fixed values, because if you need to update all the spacing, instead of changing each value one by one, you can simultaneously modify all relevant placement by updating the superview's margin with a single line of code like this one:
self.rootView.layoutMargins = UIEdgeInsetsMake(0, 50, 0, 0);
To illustrate this benefit, in the following case all subviews' left edges are aligned to their superview's left margin. Thus, changing superview's left margin will affect all subviews at the same time.