I have two NSTimers that I programmed to make a button appear on the screen and then disappear. How can I program it to stop adding and removing buttons once a condition is met?
Here is my code:
var timerRemoveButton = NSTimer.scheduledTimerWithTimeInterval(1.0, target: self, selector: "removeButton", userInfo: nil, repeats: true)
var timerAddButton = NSTimer.scheduledTimerWithTimeInterval(1.0, target: self, selector: "addButton", userInfo: nil, repeats: true)
You can invalidate them as in usual Objective-C. So when your condition is met just write:
timerRemoveButton.invalidate()
timerAddButton.invalidate()
This will remove your timers from an NSRunLoop
object.