I am trying to create a UIImage from this UIColor value I have. The UIImage is being created, but the alpha value is lost. The image remains opaque. I am using the following code:
@implementation GetImage
+ (UIImage *)imageWithColor:(UIColor *)color andSize:(CGSize)size
{
UIImage *img = nil;
CGRect rect = CGRectMake(0, 0, size.width, size.height);
UIGraphicsBeginImageContext(rect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetFillColorWithColor(context,
color.CGColor);
CGContextFillRect(context, rect);
img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return img;
}
@end
Which I call like so:
-(void) setButtonColours{
UIImage *img1, *img2;
UIColor *red = [UIColor colorWithRed:205.0/255.0 green:68.0/255.0 blue:51.0/255.0 alpha:1.0],
*blue = [UIColor colorWithRed:71.0/255.0 green:97.0/255.0 blue:151.0/255.0 alpha:1.0];
img1 = [GetImage imageWithColor: blue andSize: self.dummyButton.frame.size];
img2 = [GetImage imageWithColor: red andSize: self.dummyButton.frame.size];
[self.dummyButton setBackgroundImage: img1 forState:UIControlStateNormal];
[self.dummyButton setBackgroundImage: img2 forState:UIControlStateSelected];
}
Any idea what I'm missing?
You are creating an opaque image context.
Replace this line:
UIGraphicsBeginImageContext(rect.size);
with:
UIGraphicsBeginImageContextWithOptions(rect.size, NO, 0);