I read about the canvas tag in HTML5, and always saw getContext('2d')
.
The parameter is '2d', so isn't there another possibility like '3d'?
And, how could you use that? I tried 3D before, but didn't really understand (due to a non-explaining tutorial). Any Tutorials?
There is a 3D context for canvas, but it is not called "3d", but WebGL ("webgl").