I have been looking at game engine design (specifically focused on 2d game engines, but also applicable to 3d games), …
architecture game-engine entity-component-system entity-systemAs a small exercise I am trying to write a very small, simple game engine that just handles entities (moving, …
c++ game-engine entity-systemFor a 2D game I'm making (for Android) I'm using a component-based system where a GameObject holds several GameComponent objects. …
oop entity-system component-based