Yes, I experienced both unfortunately.
Limejs :
- 1 . You should have python installed to compile and run the code.
- 2 . You should manually use other javascripts inorder to preload
all the assets before the game gets start or else there will be
chance to slower the game animations.
- 3 . The compiled code is non human readable so that your code
cannot be understandable to third party users. The compilation
is done using python
- 4 . Issue with audio on different browsers in different
levels.
- 5 . No other resources other than Developers
API
CreateJS
- 1 . You can directly use javascript for html and run.
- 2 . CreateJS itself haves PreLoadJS,TweenJs,EaselJS,SoundJS so you
can render loaders and audio easily
- 3 . No compilation less security in case of javascript file
- 4 . You will be using soundjs for loading audio.
- 5 . Has their own API for each Tween,Easel,Sound and
Preload
Last and Finally compare to LimeJs, Many developers use Createjs for developing games
including me.