Top "Code-signing" questions

Code signing is a process aiming at embedding an electronic signature into an executable.

Cannot import the following key file error when importing pfx

I researched this question thoroughly on stackoverflow and I have seen numerous answers but none of them have worked for …

code-signing pfx
Xcode 8.1 "Provisioning profile doesn't include the aps-environment entitlement"

Is anyone experiencing this problem? After persistence problemas and information retrieval on the KeyChain I had enable the KeyChain Sharing …

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Xcode 6.1 error while building IPA

Just upgraded to Xcode 6.1 today, and guess what: Now I'm having trouble submitting builds using the TestFlight desktop app. Here's …

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How to get a "codesigned" gdb on OSX?

Because I need a Python-enabled gdb, I installed another version via brew tap homebrew/dupes brew install gdb I want …

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Where do you download signcode.exe and other tools

If you decide to sign your code, you'll need: signcode.exe makecert.exe cert2spc.exe pvk2pfx.exe What's …

code-signing makecert
Xcode fails with "Code Signing" Error

Alternate Titles (to aid search) Xcode 'CodeSign error: code signing is required' Xcode: iPhone app codesign error /usr/bin/codesign …

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How to verify a jar signed with jarsigner programmatically

I'm wanting to sign a jar using jarsigner, then verify it using a Java application which does not have the …

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Xcode 10 Command PhaseScriptExecution failed with a nonzero exit code (EXPANDED_CODE_SIGN_IDENTITY: unbound variable)

This error pops up when doing Project > Test /Users/.../Project/Pods/Target Support Files/Pods-Target/Pods-TargetTests-frameworks.sh: line 104: EXPANDED_…

cocoapods code-signing xcode10 xcode10beta6
Your account already has a valid Developer ID Application certificate

The last couple of days I've struggled with code signing my cocoa app in Xcode. I've read through all similar …

xcode macos code-signing
Can I remove a digital signature from a DLL?

My installer build "signs" a DLL using a Code Signing certificate during the build process. I've noticed that if I …

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