I am using a LPC 1768 board from mbed, (with cortex M3 cpu) and I am trying to achieve something here, mainly upgrade the user application from the SD Card, I am writing two programs, first a bootloader/nano-kernel, and a user-app (helloworld will do for a start):
The Sd card is quite easy to work-out, I am having issues with the jumping part. Here is the code of the jumping function.
void run(void) {
void (*user_code_entry)(void);
unsigned *p;
SCB->VTOR = (USER_FLASH_START & 0x1FFFFF80);
// Load contents of second word of user flash - the reset handler address
// in the applications vector table
p = (unsigned *)(USER_FLASH_START +4); // USER_FLASH_START is 0x9000
user_code_entry = (void (*)(void))p;
// Jump to user application
user_code_entry();
}
So I have compiled (I am using Keil uvision4) the user application changing the start address to 0x9000. If I program my board (using flashmagictool), and then manually jump (still using flashmagictool) to 0x9004 (0x9000 + 4), the user application will run so I believe the compilation has worked ok so user-app can run at 0x9000.
But If I run the bootloader/nano-kernel, this one does not jump to the user-application and unfortunately as I cannot debug, I am not sure of what is going on... I also have tried not to use the SD copy part, so I program the bootloader first with basically just the jump to 0x9004. I then program the user application that will sit at 0x9000. If I reboot the board, bootloader runs but does not jump to user-app. I have checked memory, and it seems that both programs (bootloader + user-app) are correct and at the right place.
I am sure I am missing something here, is there any low-level code I should be looking at ? I have read tones of docs online, and from the examples I have found, they are jumping to user code the same way as I do... Thanks a lot for any help.
Cortex M3 can only run in Thumb mode. Thus you always have to jump to address +1
, otherwise it will generate a fault.
Just try:
user_code_entry = (void (*)(void))(USER_FLASH_START +4 +1);