How does one modify the following code to allow template function ask_runUI()
to use s_EOF
without making s_EOF
public?
#include <string>
#include <iostream>
#include <sstream>
#include <vector>
class AskBase {
protected:
std::string m_prompt;
std::string m_answer;
virtual bool validate(std::string a_response) = 0;
public:
AskBase(std::string a_prompt):m_prompt(a_prompt){}
std::string prompt(){return m_prompt;}
std::string answer(){return m_answer;}
static int const s_EOF = -99;
static int const s_BACKUP = -1;
static int const s_OK = 1;
int ask_user();
};
template<typename T> class Ask : public AskBase{
public:
Ask(std::string a_prompt):AskBase(a_prompt){}
bool validate(std::string a_response);
};
template<> bool Ask<std::string>::validate(std::string a_response){return true;}
template<> bool Ask<int>::validate(std::string a_response){int intAnswer;
return (std::stringstream(a_response) >> intAnswer);}
int AskBase::ask_user(){
for(;;){
std::cout << "Enter " << m_prompt;
std::string response;
getline(std::cin, response);
if (std::cin.eof())
return s_EOF;
else if (response == "^")
return s_BACKUP;
else if (validate(response)){
m_answer = response;
return s_OK;
}
}
return s_EOF;
}
template<typename T> int ask_runUI(T& a_ui){
int status = AskBase::s_OK;
for (typename T::iterator ii=a_ui.begin();
status!=AskBase::s_EOF && ii!=a_ui.end();
ii+=((status==AskBase::s_BACKUP)?((ii==a_ui.begin())?0:-1):1)
status = (*ii)->ask_user();
return (status == AskBase::s_OK);
}
int main(){
std::vector<AskBase*> ui;
ui.push_back(new Ask<std::string>("your name: "));
ui.push_back(new Ask<int>("your age: "));
if (ask_runUI(ui))
for (std::vector<AskBase*>::iterator ii=ui.begin(); ii!=ui.end(); ++ii)
std::cout << (*ii)->prompt() << (*ii)->answer() << std::endl;
else
std::cout << "\nEOF\n";
}
If you want a template function to be a friend, you must say so in the class declaration. Change the line that declares the friend function to this:
template <typename T>
friend int ask_runUI(T& a_ui);
Now, if your class is itself a template, things get a lot more complicated. Template friends are not trivial to do correctly. For that, I'll refer you to what C++ FAQ Lite says on the subject.