I am doing some processing on RGB and Depth data and constructing cloud points that are to be visualized, I currently use PCL Visualizer and it works fine. I want to have the visualizer in a different thread (real time so it will redraw the global cloud point, I tried boost threads but I get a runtime error "VTK bad lookup table"
Anyone knows how to visualize stream of cloud points in a different thread ?
OK, I got it to work now, maybe I did something wrong before, here is how I did it using boost threads and mutex
bool update;
boost::mutex updateModelMutex;
pcl::PointCloud<pcl::PointXYZRGB>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZRGB>);
void visualize()
{
// prepare visualizer named "viewer"
while (!viewer->wasStopped ())
{
viewer->spinOnce (100);
// Get lock on the boolean update and check if cloud was updated
boost::mutex::scoped_lock updateLock(updateModelMutex);
if(update)
{
if(!viewer->updatePointCloud(cloud, "sample cloud"))
viewer->addPointCloud(cloud, colorHandler, "sample cloud");
update = false;
}
updateLock.unlock();
}
}
int main()
{
//Start visualizer thread
boost::thread workerThread(visualize);
while(notFinishedProcessing)
{
boost::mutex::scoped_lock updateLock(updateModelMutex);
update = true;
// do processing on cloud
updateLock.unlock();
}
workerThread.join();
}
UPDATE:
According to this page The reason is that adding an empty point cloud to the visualizer causes things to go crazy so I edited the code above